How to aim Loudspeakers?
I am confused about how to aim Loudspeakers. Which methods can I use and which is the best?
There are 4 basic methods how to aim Loudspeakers.
- Central perspective. To use this method:
- Pick a Loudspeaker.
- Hit right mouse button and select Loudspeaker Aiming.
- This opens the Loudspeaker Aiming window.
- To aim the Loudspeaker just click the left mouse button into the drawing. As a result the Loudspeaker will be aimed to that direction and the picked spot will be centered.
- To see the aiming in external view just arrange the Project Data Main Window and the Loudspeaker Aiming Window so that both drawings are visible.
- To compute the resultant Direct SPL coverage mapping check data and go to View/Render Lspk Mapping.
- This will open the EASE Eyes Window. To compute the mapping of desire switch on the Loudspeakers to be used and select the type of mapping from the Mapping menu.
- Set Aiming Point. To use this method:
- Pick a Loudspeaker.
- Hit right mouse button and select Set Aiming Point.
- Now you can pick any spot (left mouse button) in the room and the Loudspeaker will be turned around so that the aiming line will go through the picked location.
- Use the right mouse button for a complete Undo if necessary.
- Enter Aiming Point. To use this method:
- Pick a Loudspeaker.
- Hit right mouse button and select Enter Aiming Point.
- Enter the coordinates of the location, e.g. a Listener Seat, the Loudspeaker should be aimed on.
- Press OK to turn the Loudspeaker to the desired direction.
- Move Loudspeaker Group. To use this method:
- Select Move Loudspeaker Group from the Tools menu
- This will open the Move Loudspeaker Group Window
- Select active Loudspeakers. This defines which Loudspeakers are used for the Move and Aim commands.
- You will find in the window not only buttons to move the group but also buttons to turn the Loudspeakers around a defined axis.
- Use the Details button to enter a user-defined point of rotation for the selected group.
To sum it up, it can be said that the first methods are best to aim a single Loudspeaker or a cluster. If you know already the point that the Loudspeaker should be aimed to use Enter... . If you want to see the results of your aiming settings directly in a mapping use Loudspeaker Aiming + Render Lspk Mapping. If you want to select the Aiming Point in external view use Set... This method works best in OmniView. If you want to aim and to move a complete group of Loudspeakers there is no other way than to use Move Loudspeaker Group.
Obviously the method of choice depends on the circumstances.