Version Comparison EASE 5

The table below gives an overview of the feature sets of EASE Junior, EASE Standard and EASE Pro.

Please also see the following articles for more details:

 

Feature / Version EASE JR EASE Standard EASE Pro
Importing drawings and 3D models
- Import 3D and 2D DWG files from CAD tools such as AutoDesk AutoCAD software or Trimble SketchUp Pro
- Load floor plans and section views in image file formats, such as JPG or PNG as reference for drawing
- Import and export EASE 4 projects
- Export geometry and loudspeaker cases to CAD tools via DWG files
Creating the 3D model
- Integrated light-weight CAD editor for creating the 3D model
- Insert and modify surfaces using snapping functions, constraints, relative coordinates, and projection from drawings
- Use move, duplicate, extrude, mirror and numerous other advanced tools for model construction and modification
- Adding or combining projects in EASE format or DWG format
- Slices, orthogonal views, and geometrical analysis functions for verifying model consistency
Clear software structure and environment
- Modern window management with docking functions and customized arrangements
- Different model views and displays including wireframe, X-ray, solid rendering, as well as central and parallel perspective
- Interactive mouse navigation for zooming, panning and rotating model views
- Highlighting and hovering functions
- Saving graphics to clipboard or file
- Interactive tables for all room items supporting highlighting and selection functions as well as sorting, searching, filtering, and grouping
Extensive loudspeaker database
- Extensive loudspeaker database covering the majority of the world’s renowned loudspeaker manufacturers 
- Simulate more than 2500 products of more than 140 brands including line arrays and steerable columns
- Database management including filter and search functions
Loudspeaker handling
- Inserting, configuring and finetuning of loudspeakers and loudspeakers systems
- Signal processing functions for loudspeakers, loudspeaker inputs, groups of loudspeakers and the whole sound system
- Input configurations and predefined filters as provided by manufacturer
- Copying loudspeaker configurations
- Loudspeakers table can be viewed and exported
Configuration of line arrays and clusters
- Detailed configurator window
- Select frames and boxes, adjust splay angles and gain interactively
- Tuning and schematic view for line arrays as well as tabular overview
- Import configuration (XGLC) files
Material management
- Extensive, reviewed database of materials for ceilings, walls, and floors
- Database management including filter and search functions and data preview
- Detailed information about room materials in tabular format including covered surface area
- Interactive modification of materials within the scope of the project
- Integrated material editor for creating new materials and adjusting existing materials in the database
Receivers
- User-defined receiver locations as reference for mappings, response calculations, and auralization
- Define audience areas as virtual calculation planes using the standard drawing toolset
- Define listener seats for representative listening or measurement locations
Grouping
- Multi-select of room items is available for all modification functions
- Loudspeakers can be assigned to processing blocks according to necessary signal processing
- Faces can be grouped by their materials
- Selection sets can be used to group any selection of items and recall them for viewing and modification
Selection Sets
- Create, modify and delete sets of selected items with user-defined names
- Cross-highlight included items in other windows and vice versa
- View properties of included items such as assigned speaker models and acoustic materials
- Recall selection for all room modification functions
- Select single items and subsets of items for further use

Calculation parameters
- Supported frequency range: generally from 100 Hz to 10 kHz, Acousteer real-time mapping from 20 Hz to 20 kHz 
- Calculation in bandwidths of 1/3rd octave, 1/1 octave, 3 octave, broadband or user-defined
- SPL can be viewed Z-weighted and A-weighted, Acousteer real-time mapping also C-weighted
- Power summation and complex summation options
- Supported input signals: Pink noise, speech (IEC 60268-16:2020), music (EIA 426B), program (IEC 60268-1)  

Advanced calculation parameters
- Acousteer real-time mapping in 1/24 octave resolution

 
Mapping functions
- Calculate mappings on faces, audience areas and listener seats
- User-defined color scale
- Isoline contour plots on audience areas and faces
- Frequency response curves, distribution statistics
- Result export as pictures and tables
Direct field mapping
- Direct field mapping and coverage analysis using Acousteer real-time simulation or conventional
- Arrival times and propagation delays
- Loudspeaker coverage overlap
- Initial Time Delay (ITD) Gap
- Loudspeaker density mapping (3 dB, 6 dB, 10 dB)
Statistical room acoustics
- Accessible statistical room acoustics based on Eyring
- Import of measured reverberation times and background noise levels
- Acoustic parameters view with detailed data on geometrical and acoustical room properties
- 3D mapping on faces, audience areas and listener seats 
- Total SPL and Sound Pressure Levels L7, L50, L80
- Speech Intelligibility STI, ALCons
- D/R Ratio, Critical Distance, Clarity
- Privacy Index and Articulation Index
- S/N Ratio mapping
STI analysis and optimization
- Apply changes to signal level and noise level after mapping calculations and update STI results without recalculation.
- Automatic STI optimization function for determining best signal level at given S/N.
 
Localization
- Horizontal angle mapping shows the direction of the localized sound source.
 
Mapping with reflections
- Statistical mapping results extended by early specular reflections
- Total SPL and Sound Pressure Levels L7, L50, L80
- Speech Intelligibility STI, ALCons
- D/R Ratio, Critical Distance, Clarity
- Local Decay Time
 
Reflection patterns
- Visualize and analyze 3D reflection patterns
- Verify loudspeaker aiming and reflector orientation 
- Ray and particle displays
- Save and recall result files
Reflection analysis
- Analyze reflectograms regarding reflection arrival times, levels and directions
- Select and visualize individual reflections in 3D
- 3D Hedgehog displays for directional analysis
 
Measurement Probe
- View and analyze response files and reflectograms created by ray-tracing calculations
- Reflectogram, Impulse Response, ETC views
- 3D Waterfall and 3D Hedgehog displays
- Frequency response and sound pressure levels
- Reverberation times
- Speech Intelligibility results MTF, STI and ALCons
- Clarity and Definition
- Tail prediction methods for ray-tracing results with time cut-off
 
Full-length analysis with scattering (based on AURA module)
- Advanced ray-tracing functions based on 64-bit and multi-threading including scattering effects
- Accurate, full-length echograms and impulse responses
- Acoustic result quantities according to ISO 3382 and IEC 60268-16
- Various control parameters
   
Full-length mapping
- 3D mapping on faces, audience areas and listener seats 
- Direct SPL, Total SPL
- Clarity and Definition Measures (D, C50, C80)
- Center Time, Sound Strength G
- Reverberation Times EDT, T10, T20, T30
- Lateral Fraction LF and LFC
- Speech Intelligibility results STI and ALCons
- Echo Criteria for Music and Speech
- Echogram and histogram displays
- S/N Ratio mapping
   
Full-length response analysis
- Detailed reflectograms and response files for analysis and auralization
- Response (RSP) files for detailed analysis in Probe module
- Binaural (BIR) files for auralization in EARS module
- B-Format (WAV) files for auralization in Ambisonics setups
   
Full-length auralization (based on EARS module)
- Perform auralizations based on direct sound, ray-tracing and full-length response calculations
- Creation of BIR filter files using selected HRTFs
- Display of BIR files as binaural impulse response or frequency response
- Auralization using BIR files and dry signal input files (WAV) or from a live source (real-time convolution)
- Stereo convolution and mixing